In the two previous articles I have seen as compile each of the pages in a flash project , and as create these pages and other classes needed for the project .
In this we will put everything together to create the basic structure of a project using Gaia Framework.
1.- Creation of a project with FDT.
Create the project and this appears to us in the environment:
2.- Download GaiaBase.zip:
3.- Copy build directory and build.xml file to the root of the project.
4.- Open build.xml and edit FLEX_HOME ( path to the flex sdk ), edit gaia.properties file and edit base.url property with the domain of your gaia project.
5.- Run target main of build.xml.
After the execution of the target, if everything went well, there will come the bin folder with the files needed to publication.
Add Pages.
To add pages only need to edit the file site.xml bin directory as you would for Adobe Flash.







Hi
and for use with flashdevelop?
@helder pereira
Hello helder, flashdevelop don’t support ant, you can add ant to the toolbar menu and link with the ant application, like the ANT on Flashdevelop. But you can only execute de default target.
If you has installed ant, copy build folder and build.xml file to the of the project and remove Main.as file created by default, and then press the ant button of your flashdevelop toolbar.
For execute diferent target of the build.xml file edit that and set as default target, the target than you want.
my english is not good, i wish that help you.
panaewa
Hola, esta muy bien hecho el McGiver, estaba buscando esta informacion de hace rato, tambien me gusto el svn que le incluyo… Lo que pasa es que Steve, ya actualizo el gaia a la version 3.2.3, y parece que promete bastante… Ahora, de casaulidad no saben donde puedo conseguir el GaiaBase actualizado? Esque parace que se ha modificado bastante en un año…
Igual, agradezco la info… Saludos Cordiales
Hola Fred2040, estoy actualizando la versión a la 3.2.3, lo subire a una cuenta de github, en cuanto lo termine.